The all-in-one mobile release platform

Get your app live on the App Store and Google Play

One workspace for store metadata, visuals, versions, builds, and legal pages. Manage every release to App Store Connect and Google Play Console without juggling consoles, spreadsheets, or a stack of SaaS tools.

App Store Connect · Google Play Console · Free to start

Flutter & React Native teams shipping with Releasely

WayUpAnimadocNutriGeniusBlabbsHomeeSmartCleaner
Everything you need to ship

From your build to a live, compliant listing

Five modules, one workspace. Replace the patchwork of consoles, spreadsheets, and Notion docs you ship with today.

Distribution01 / 05

Drag a binary or a project, we do the rest

Drag a pre-built .ipa or .aab from your laptop and we route it straight to the stores. Or drag a Flutter / React Native project folder and we build it on our cloud. No CI to configure, no SDK to install, no integration to maintain.

  • Drag-and-drop a .ipa, an .aab, or a project folder
  • Cloud build for Flutter and React Native projects
  • Download the resulting binary, yours to keep
Explore the module
Drop your binary
.ipa or .aab from your laptop
Drop your project
Flutter or React Native folder
iOS
Building on macOS cloud
Done · pushed to App Store
Android
Building .aab
62% · ETA 2 min
iOS
v2.3.1 · build ready
↓ Download .ipa
Real results

Less console-hopping. More shipping.

Real gains from teams that moved their builds, store metadata, and releases into one workspace.

Day one
Signup to review
< 1 hr
from 2 days
No Mac
Apple builds on
Any OS
from Mac only
Built in
Store conversion
+12%
from guesswork
By the numbers

From build to both stores, all in one place

From your first release to your hundredth rollout, Releasely keeps up with whatever you ship next.

Apps managed
0+
Builds distributed
0+
Tester installs delivered
0K+
Legal pages hosted
0+
Customer stories

Loved by mobile teams across every stack

Native iOS, Android, Flutter, React Native. The workspace is the same.

I was paying for Fastlane, Termly, and a Squarespace page just to ship one app. Releasely quietly replaced all three, and our last App Store review went through without a single follow-up.

Three tools down to one
Emre Bayrak
Emre Bayrak
Founder, Blazeapps

We build with Xcode Cloud and really didn't want to change that. Releasely just wrapped around it: metadata, screenshots, release notes, the privacy URL. It never once cared how we build.

Works with any build pipeline
Léa Moreau
Léa Moreau
Mobile lead, Routely · Native iOS + Kotlin

Apple asked for a privacy URL the day before launch. I had one live in about two minutes. Honestly that one thing probably saved the release.

Privacy URL live in two minutes
Jason Cruz
Jason Cruz
Head of Mobile, TechWave

My PM, my designer and my devs finally stopped pinging each other all day. Versions, release notes, screenshots, store copy, it all lives in one place now.

One workspace for the whole team
Priya Raghavan
Priya Raghavan
Head of Product, Lumen Health

I build on a Windows PC and have never owned a Mac. Releasely is genuinely the only reason my Flutter app is on the App Store today.

Shipping to iOS without a Mac
Ahmet Bugra
Ahmet Bugra
Indie developer · Flutter on Windows

I was paying for Fastlane, Termly, and a Squarespace page just to ship one app. Releasely quietly replaced all three, and our last App Store review went through without a single follow-up.

Three tools down to one
Emre Bayrak
Emre Bayrak
Founder, Blazeapps

We build with Xcode Cloud and really didn't want to change that. Releasely just wrapped around it: metadata, screenshots, release notes, the privacy URL. It never once cared how we build.

Works with any build pipeline
Léa Moreau
Léa Moreau
Mobile lead, Routely · Native iOS + Kotlin

Apple asked for a privacy URL the day before launch. I had one live in about two minutes. Honestly that one thing probably saved the release.

Privacy URL live in two minutes
Jason Cruz
Jason Cruz
Head of Mobile, TechWave

My PM, my designer and my devs finally stopped pinging each other all day. Versions, release notes, screenshots, store copy, it all lives in one place now.

One workspace for the whole team
Priya Raghavan
Priya Raghavan
Head of Product, Lumen Health

I build on a Windows PC and have never owned a Mac. Releasely is genuinely the only reason my Flutter app is on the App Store today.

Shipping to iOS without a Mac
Ahmet Bugra
Ahmet Bugra
Indie developer · Flutter on Windows
How it works

From signup to a live listing, in four steps

No migration project, no special setup. Most teams move through all four steps and reach review within an hour of signing up.

  1. 1

    Step 1 · 2 min

    Connect your stores

    Link App Store Connect, Google Play Console, or just one of them. Import any app you already publish so you can manage it from here.

  2. 2

    Step 2 · 10 min

    Set up your listing

    Write iOS and Android metadata side-by-side, generate store visuals, and publish your privacy policy and contact page on a public URL.

  3. 3

    Step 3 · Drag-and-drop

    Drop a binary or a project

    Drag a .ipa or .aab you already built, or drop your Flutter / React Native project folder and let us build it on our cloud. No CI to configure, nothing to install.

  4. 4

    Step 4 · One click

    Submit for review

    Create a version per store, write release notes, attach a build, and submit it to App Store Connect or Play Console.

Free tools

A pocket toolkit for App Store releases

13 utilities for metadata, visuals, and store submission. No account required.

FAQ

Questions, answered

Drag and drop. Drop a finished .ipa or .aab and we route it straight to the store, or drop a Flutter or React Native project and we build it in the cloud. No CI pipeline, no YAML, no SDKs to install locally.

No. Our macOS cloud builds your .ipa from a Flutter or React Native project, or you can drop a binary from your own setup. You can run the entire release from Windows, Linux, or a Chromebook.

Any framework that outputs a .ipa or .aab: native Swift and Kotlin, Flutter, React Native, Capacitor, Expo, or Unity. Cloud builds currently cover Flutter and React Native, with more on the roadmap.

Yes. Connect App Store Connect, Google Play, or both. Each store is fully independent, with its own metadata, visuals, versions, and review. You are never forced to ship to both.

Each store keeps its own values, limits, and quirks, all edited side by side in one screen. App Store gets title, subtitle, keywords, and description; Google Play gets title, short description, and full description.

iOS and Android each get their own timeline. For each store you create a version, write release notes, attach a build, and submit for review at the pace that store requires.

On a public URL under your own subdomain or a custom domain. Privacy Policy, Terms, Contact, Support, and a landing page: everything Apple and Google reviewers expect to see.

No. With cloud builds your source is wiped as soon as the build finishes, and the binary is delivered or pushed to your store, then removed. Signing keys stay with Apple and Google. We never see them.

Newsletter

Product tips & release insights

One short email a month for mobile makers shipping to the App Store and Google Play. No spam, unsubscribe anytime.

join mobile teams already on the list, whatever their stack