Reference
Icon Size Guide
All required app icon sizes for iOS and Android in a single, copyable reference.
Apple icons are opaque PNG with no rounded corners. iOS applies the mask automatically, so design one 1024 × 1024 master and scale down.
Ship a 512 × 512 Play Store PNG plus an adaptive icon (foreground + background). The launcher masks it into the device's shape.
How it works
One master icon, every export
A reference table for both platforms. Copy sizes straight into your workflow.
- 01
Pick a view
All platforms together, or filter to iOS or Android. iOS wants fixed pixel sizes per context; Android wants density buckets plus an adaptive icon.
- 02
Read the purpose
Store listing, home screen, launcher density: each row names where the size is used and whether it's required, conditional, or legacy.
- 03
Copy the size
One click copies the dimensions, ready for your design tool or asset catalog.
- 04
Export from one master
Design one 1024 × 1024 master and export down. Never upscale a small icon; it will look soft everywhere.
FAQ
Icon sizes, answered
Usually not. Since Xcode 14 you can ship a single 1024 × 1024 asset and let Xcode generate every runtime size. The per-context sizes still matter if you support older toolchains or want pixel-perfect control at small sizes.
Apple requires an opaque 1024 × 1024 PNG for the store listing and rejects icons with an alpha channel. Rounded corners are applied by the system, so deliver a full square.
It's a 512 × 512, 32-bit PNG up to 1MB, and alpha is allowed. Google applies its own rounded mask in store placements, so keep critical artwork away from the corners.
Android adaptive icons are 108 × 108dp layers, but launchers can mask them into circles, squircles, or squares. Only the central 66dp circle is guaranteed visible, so keep your logo inside it.
Visually, yes. The icon is the first asset users see in search results, and a consistent icon-plus-screenshot style helps conversion. Test variations before committing.
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